The ARMCC executable checks out a lmutil license
EVERY(!) time it get's called (floating license) and there's no way to "borrow" a license. Since SE calls ARMCC
once for every file it builds, this leads to painstakingly slow builds; especially when I'm connected over VPN. A local build takes about 6 min but over VPN it takes more than 25min; all because the constant license checkout craziness
The solution is to build multiple files for each ARMCC invokation =>
Can anyone please tell me how to instruct SE to build multiple files for each compiler call? (I'm using SlickEdit 2011 (v16.0.3.0 64-bit))