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SE2019 24.0.2 Pro MAC network file share project setup issue

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I've recently updated to SE 24.0.2 with hotfix 5. Now I'm having a periodic issue with setting up a project and having SE scan for files on a network NFS file share. I did not have these issues until updating to 24.0.2. I am experiencing these problems on two different computers but both using the same file share.

I go to project properties, click on 'add tree' and use '*.c;*.cpp;*.h' for source files and 'build/;.svn/' for exclude, click on Recursive and then click on OK, the progam will add 10 or 40 or so files and then bail out. I have about 4,000 files in this workspace. It seems to be getting something to stop it but it isn't reporting any errors. If I go to my console and 'ls -R' the workspace then try adding files again, things work fine within SE.

I looked at /var/log/system.log and see the following errors somewhat close to the time I had an issue but I didn't correlate these directly with the issue.

Any suggestions on how to help track down this issue? I'm not having other network file share issues at all so I'm suspecting its SE.

NOTE: The files below *do* exist in my system at the given paths. Not sure how they wouldn't be found by something..

May 18 13:51:13 iMac[1] ( Failed to bootstrap path: path = /Applications/, error = 2: No such file or directory
May 18 13:51:13 iMac[1] ( Failed to bootstrap path: path = /Applications/, error = 2: No such file or directory
May 18 13:51:13 iMac[1] ( Failed to bootstrap path: path = /Applications/, error = 2: No such file or directory
May 18 13:51:13 iMac[1] ( Failed to bootstrap path: path = /Applications/, error = 2: No such file or directory

SlickEdit Pro 2019 (v24.0.2.0)

Serial number: xx
Licensed number of users: Single user
License file: /Library/Application Support/SlickEdit/24/slickedit.lic

Build Date: April 1, 2020   (State file: May 6, 2020)
Emulation: CUA

OS: macOS
OS Version: 10.15.4
Processor Architecture: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 64 bit (8 cores)

Memory: 67% Load, 11042MB/16384MB Virtual
Shell Information: /Applications/ -i
Screen Size: 2560 x 1440

Project Type: Cpp
Language: .cpp (C/C++)
Encoding: ACP (30001)

Installation Directory: /Applications/
Configuration Directory: /Users/xx/Library/Application Support/SlickEdit/24.0.2/
Migrated from: /Users/xx/Library/Application Support/SlickEdit/24.0.1/
Spill File: /tmp/$slk.xx.1291

/Users/xx/Library/Application Support/SlickEdit/24.0.2/hotfixes/ (Revision: 5)

I'm wondering if the file iteration timeout is set too low.  That could cause an incomplete file list to be built, and I think it was changed somewhere in the 24.0.x timeframe.  I think there would be an error message in the status area, but there can be several messages that go to the status area when adding files to a project.

To change the timeout, go to the SlickEdit command line, and type in "set-var def_fileio_timeout 1000".   And see if you have the same problem adding new projects, or refreshing a wildcard projects with files out on the network share in the future.

Thank you for the suggestion. I'll run a few setups with that change. One question.. When I make the set-var change, does it ever reset itself? For instance if I run set-var and then close and restart SE do I need to set-var again?

It will be saved across sessions and upgrades.  Once the config is saved, or you exit the editor, it will be in your user.cfg.xml in the configuration directory.

The default behavior for nearly all of the def vars is to be saved, with just a few exceptions that reset on editor startup.  Those exceptions mostly for debug logging, that you usually don't want turned on forever.

Setting the timeout to 1000 did not work. I just did an update to my workspace by doing a remove all, add tree and only 110 files showed up. Did that again and then only 48 files showed up. So something else is happening. Is there any debug tracing that I could add or enable?


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