Hi all,
I have created another project import/conversion macro which allows to open UE32 project files (.prj) directly from SlickEdit.
The macro allows to import folders, files and custom tools defined in an UltraEdit .prj file.
My recommendation is to add the function to the [Project] menu. You can do so by selecting '_mdi_menu' from the [Macro][Menus...]. Add the function 'OpenUe32Project' to the menu [Project][Open Other Workspace].
Changelog:
* Version 1.3:
* - UltraEdit tools allow %modify% as parameter - this
* brings up a command line allowing to modify the
* command before executing - this option is thrown away.
* - Tests with SlickEdit 2009 (14.x.x.x) successful
*
* Version 1.2:
* - Feature/Workaround: Bypass VSBUILD for .pdf and .html
* to open windows associated program to open the file
*
* Version 1.1:
* - Bugfix: Last folder's files were not imported
* - Bugfix: Absolute path in .vpw file changed to relative
*
* Version 1.0:
* - Nested folders can now be imported
Have fun!
Gary