Author Topic: Xcode awareness for slickedit  (Read 7809 times)

ruian

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Xcode awareness for slickedit
« on: December 12, 2011, 01:47:27 AM »
hi, there:

I just started on Mac, which is completely new to me.
And I want to keep using vs as my editor for whatever I'll be doing on Mac.
However, I found it not trivial to even create a XCode project there.

Anyone happen to have some materials cover these baby steps?

Thanks!

Matthew

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Re: Xcode awareness for slickedit
« Reply #1 on: December 20, 2011, 04:13:05 PM »
SlickEdit doesn't have the capability to create Xcode format projects from scratch, but can read (most) projects that are first created in Xcode. And you will still need the .xcodeproj for adding, removing, and renaming files in the project.
Right now Xcode projects are essentially a "read only" format for SlickEdit. But once you've got the project created, you can use SlickEdit for code editing, building, and debugging.

ruian

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Re: Xcode awareness for slickedit
« Reply #2 on: December 20, 2011, 06:56:32 PM »
Got it, Thanks!

So basically it works the same way vs handles .vcprj on Windows.

Matthew

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Re: Xcode awareness for slickedit
« Reply #3 on: December 20, 2011, 07:00:13 PM »
Right. There are some Visual Studio project formats that SlickEdit *can* modify (by adding or removing source files) by using the project properties dialog, but those are a fairly easy to handle MSBuild/XML format. The .xcodeproj format is actually a serialized NSObject graph, which we can't write to yet.