Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
SlickEdit® / Re: Setting up a Split Button on a Toolbar
« Last post by MC on March 01, 2025, 01:22:34 AM »
Thanks for passing that along.

I was able to achieve what I wanted after looking at this post :
https://community.slickedit.com/index.php?topic=3394.0

I created the menus I wanted to generate via Macro > Menus... then those handles could be found via the macro commands attached to the split button and then called to be shown.
22
SlickEdit® / Re: Setting up a Split Button on a Toolbar
« Last post by Graeme on February 26, 2025, 09:53:15 PM »
I don't have slickedit installed right now and I forget the details but  - one way is to find an existing slick form with a button that brings up a menu  - then open that form in "design mode"  - press CTRL+SHIFT+SPACE - then look at the code for that button
https://community.slickedit.com/index.php/topic,366.msg1421.html#msg1421
You might get some clues by looking at my xxutils macro source here
https://community.slickedit.com/index.php/topic,16598.msg64005.html#msg64005
get it from here
https://github.com/jporkka/slickMacros
23
SlickEdit® / Setting up a Split Button on a Toolbar
« Last post by MC on February 26, 2025, 08:02:41 PM »
I want to have a split button on a toolbar that, when clicked on, will drop down a list of commands that are connected to custom macros I have already created. I have the button on the toolbar whose "style" property is set to PSPIC_SPLIT_HIGHLIGHTED_BUTTON but beyond that I'm stuck. Can't figure out whether connecting the menu items should be done via custom macros or if there is a property somewhere that I have to set. Not seeing anything obvious in the button's properties via the form editor. Are there any best practices or most recommended ways of achieving this on a basic level?

I'm a bit new to using SlickEdit so any known documentation or tutorials that also exist around this topic would be appreciated.

I'm using SlickEdit Pro 2020 (v25.0.1.0 64-bit).
24
SlickEdit® / Re: Debugging in SlickEdit
« Last post by Clark on February 24, 2025, 09:14:08 PM »
"This is the thing; the first image is from a SQL Server single-file project and I get the expected options under Debug"  Incorrect statement. The internal debugger for single file project is started from Debug>Start or Debug>Step Into.

I don't know why Debug>Step Into doesn't work for you.

Has SlickEdit's Python debugging ever worked for you on this machine?

If so, when did it stop working?
25
SlickEdit® / Re: Debugging in SlickEdit
« Last post by gkl on February 24, 2025, 04:05:55 PM »
This is the thing; the first image is from a SQL Server single-file project and I get the expected options under Debug. The second image is from the Python file, the options for a single-file Python project are no longer there. When I select Step Into, I get the error message in the third image.
26
SlickEdit® / Re: Unable to debug on macOS
« Last post by rjpontefract on February 24, 2025, 01:31:40 AM »
There seems to be an issue on macOS where existing breakpoints don't work when a file is restored after restarting SE.  If I remove and re-add a breakpoint it works as expected.
27
SlickEdit® / gdb pretty printers for Qt
« Last post by dragulj on February 22, 2025, 03:48:03 AM »
I see that in toolconfig/vsdebug/python/qt you have some pretty printers for Qt. But they are not working in debug sessions, I can't see even QString properly. From debug.log I see this:

GDB send: command=python
GDB send: command=sys.path.insert(0, '
GDB send: command=/home/aleks/vs/toolconfig/vsdebug/python
GDB send: command=')
GDB send: command=from libstdcxx.v6.printers import register_libstdcxx_printers
GDB send: command=register_libstdcxx_printers (None)
GDB send: command=from libstdcxx.v6.xmethods import register_libstdcxx_xmethods
GDB send: command=register_libstdcxx_xmethods (None)
GDB send: command=from qt.printers import register_qt4_printers
GDB send: command=register_qt4_printers (None)
GDB send: command=from wx.printers import register_wx_printers
GDB send: command=register_wx_printers (None)
GDB send: command=from slickedit.printers import register_slickedit_printers
GDB send: command=register_slickedit_printers (None)
GDB send: command=from boost.printers import register_printer_gen
GDB send: command=register_printer_gen (None)
GDB send: command=end

so I suppose these printers are loaded (or maybe not?)

How would I resolve this problem, does anybody know? I am using the latest 29.0.1 Pro
28
Managing different build configurations efficiently is crucial, and the discussion here provides useful insights. For those looking to improve their academic skills with personalized tutoring, I highly recommend checking out https://nocramming.com/tutoring/wyzant. The platform connects students with experienced tutors in various subjects, offering tailored learning experiences. Whether you need help with coding, mathematics, or writing, this service ensures quality assistance. Investing in expert guidance can significantly enhance your understanding and academic performance.







29
SlickEdit® / Re: Debugging in SlickEdit
« Last post by Clark on February 18, 2025, 09:58:09 PM »
That means the Build menu items should be for a single file project. What Build menu items do you see when a python file is active?

I see:
Execute
Python Options
Add New Build Tool...

Execute works for me. Does it work for you?


I can also use Debug>Step Into or set a break point and use Debug>Start
30
SlickEdit® / Re: Debugging in SlickEdit
« Last post by gkl on February 18, 2025, 08:51:12 PM »
There is no such option though, it is greyed out (as in attached image).
Pages: 1 2 [3] 4 5 ... 10